Although core elements like the Animus will still appear,Assassin's Creed Mirage does not feature any present-day gameplay. Ubisoft recently revealed Assassin's Creed Mirage in full during its recent Forward presentation, and players will take on the role of Basim as he grows from street thief to master assassin.
Players will be introduced tothe city of Baghdad, which is split into four distinct districts, and meet new characters like Roshan, who serves as Basim's mentor. Basim will struggle with visions and nightmares due to being the Isu reincarnation of Loki, and it seems The Hidden Ones may have answers for him. The last time fans saw Basim, he had obtained the Staff of Hermes and came back from Yggdrasil, now alive in the modern day. Assassin's Creed Mirage indubitably expands on Basim's story, but not so much this part of it. Game Rant recently sat down with AC Mirage creative director Stephane Boudon to learn why.
Assassin's Creed Celebrates 15th Anniversary with New Trailer
The long and short of it is pretty simple: Ubisoft Bordeaux wanted to explore the story and background of Basim prior to the events of Assassin's Creed Valhalla. However, present-day elements have been present in every mainlineAssassin's Creed title, and it's a core part of the franchise. The Animus then still plays a role, particularly in the beginning and the end, but there is no present-day gameplay whatsoever.
Specifically, Boudon said,
No, we decided to not put in any present-day or future playable missions in Assassin's Creed Mirage because we wanted to really focus on the story of Basim when he was in Baghdad in the Ninth Century. So, you are still in the Animus obviously. It's core to the Assassin's Creed franchise, so you will start with
Read more on gamerant.com