Reports claimed last year that Ubisoft Quebec was working on a sequel to Immortals Fenyx Rising, this time shifting focus to a Polynesian mythology setting with a new art style. However, as per a recent report, the project has been cancelled, with Ubisoft also confirming that the decision was made so it could reallocate development teams at its Quebec studio to its “biggest brands”.
In the aftermath of the news, Axios’ Stephen Totilo has suggested that the sequel was cancelled so Ubisoft could focus more on the development of Assassin’s Creed Codename RED. Taking to Twitter, Totilo said that though the Immortals sequel’s focus on Polynesian mythology was “promising and being handled well”, Ubisoft instead decided to have its Quebec studio focus on the development of the next flagship Assassin’s Creed title.
According to Totilo, with Ubisoft expanding its focus on the Assassin’s Creed franchise, it was decided that Assassin’s Creed Codename RED needed more people working on it (as, interestingly enough, did Codename HEXE, which is being made by Ubisoft Montreal). VGC’s Andy Robinson, who originally broke the story on the cancellation of Immortals’ sequels, also chimed in, saying that the leads on the cancelled title’s development team are “pushing back on being moved” to Assassin’s Creed.
Assassin’s Creed Codename RED will an open world RPG, and will be set in Feudal Japan, though not much else is officially known about the game. Leaks have claimed that it will feature two protagonists – a samurai and a shinobi – and is targeting a 2024 launch.
Notable that Ubisoft's statement says staff is being moved to unannounced projects, which I'm sure is the case for many. But the expectation from people I spoke to close to Ubisoft
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