A new generation of Arma has finally kicked off with the launch of Arma Reforger, the early access phase on the road to Arma 4. Unlike a mainline Arma game, however, Reforger is strictly a multiplayer game, and you’ll need to get up to speed on how things work if you’re going to lead your team to victory on the war-torn hills and valleys of Everon.
Everon will be familiar to long-term Arma players, since it served as the setting for ArmA: Cold War Assault, originally known as Operation Flashpoint: Cold War Crisis. It’s a fictional island in the North Sea, about 151 square kilometres in size, and you’ll need to get familiar with all of it – Reforger’s main multiplayer mode, Conflict, encompasses the entire map.
In Reforger’s Conflict mode, two teams (US and Soviet) compete for control of Everon. The ultimate objective is to capture and recalibrate the radio located in the opposing team’s headquarters building, but you can’t simply rush across the map and start tuning dials.
Instead, in Conflict mode, you’ll have to help your team expand its communications network from your base to cover as much of the island as possible. You can do this by capturing key locations around Everon, such as airfields, checkpoints, and forward operating bases (FOBs).
Each team’s home base periodically receives shipments of supplies, which can then be trucked to outlying control points to upgrade their defences. Since this is Arma, you’ll have to do that manually by requesting a supply truck from your headquarters’ motor pool, picking up the supplies, and driving them out to your FOBs. There, you’ll be able to unload the trucks into a local supply pool, which can then be used to build firing positions, bunkers, and even additional motor pools.
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