Apple Inc. is still planning to unveil its first mixed-reality headset this year, but an even more important follow-up product — lightweight augmented-reality glasses — has been postponed due to technical challenges.
The company had originally hoped to release the AR glasses after the debut of its mixed-reality headset, which combines both AR and virtual reality, but that part of the plan is now on hold. Instead, Apple will follow up with a lower-cost version of the mixed-reality headset as soon as 2024 or early 2025, according to people familiar with the deliberations.
The shifting plans underscore the challenges Apple faces in pushing into a new industry. The company is betting that AR and VR devices could be a major moneymaker, but the technical challenges of producing a consumer-friendly product has bedeviled much of the tech world. Apple's initial dream of offering a lightweight pair of AR glasses that people could wear all day now appears many years away — if it happens at all.
VR headsets — a market currently dominated by Facebook owner Meta Platforms Inc. — offer a more immersive experience, with people typically using them to play video games, communicate in virtual meeting rooms and watch video. AR glasses, in contrast, overlay visuals and information on real-world views. The hope is that users could wear such glasses as they go about a normal day, but earlier attempts at the concept — such as Google Glass — haven't gained traction.
High cost also could make an Apple mixed-reality headset more of a niche product. The initial mixed-reality device due this year will cost around $3,000. The hefty price stems from its use of advanced and high-resolution displays, more than 10 cameras, sensors to determine where a user
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