Apex Legends' anime-themed Gaiden event went live on July 19, and in addition to introducing 40 new cosmetics based on popular anime series, the event heralded the return of a well-loved limited-time mode: Armed and Dangerous.
Armed and Dangerous was the very first LTM to appear in Apex Legends back in 2019, and recently made its debut in the mobile version of the game. The shotguns- and snipers-only mode challenges players to prove their skills without their favorite automatic and semi-automatic weapons within reach. Whether you're new to Armed and Dangerous or just need a refresher course, keep reading for a closer look at the mode, and some tips on how to survive long enough to make it to the winner's circle.
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Armed and Dangerous is simple in theory--all weapons are removed from the loot pool except for the Charge Rifle, Kraber, Longbow, Sentinel, EVA-8, Peacekeeper, Mastiff, and Mozambique. (The Triple Take is not available, as it was reclassified as a marksman weapon in 2021.) Ordnance remains in the loot pool, as do hop-ups that apply to shotguns and snipers, like the Shatter Caps and Kinetic feeder attachments. But other than throwables and legend abilities, you have nothing else to fall back on, necessitating some changes to the way you approach a match. Here are some dos and don'ts that you'll want to keep in mind while you play.
Armed and Dangerous matches often consist of extended periods of near-silence (occasionally punctuated by sniper fire), followed by
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