When you unlock the Armory in The House of the Dead: Remake, you won’t get all the weapons immediately. You will have to find them scattered throughout the game, and there is 1 new weapon per chapter. Their locations are not advertised and they are stored in special boxes that only appear after the Armory is unlocked.
The weapons are:
Chapter 1: CrossbowChapter 2: PitterChapter 3: Grenade LauncherChapter 4: Assault RifleUnlocking all of the weapons will give you the “Full Armory” in-game achievement.
Weapon #1: The CrossbowThe Crossbow is found in Chapter 1, and you must take the sewer path during the chapter in order to get to it – when the scientist/survivor is being thrown off the bridge by a zombie, you must let him die.
After you climb up the ladder to exit the sewer in that path, you will reach a room made of stone bricks. You will find the Crossbow in a box along the left wall.
Alternatively, if you failed the rescue the survivor in the sewers, this box will be along the wall at the back when you first arrive in the room, but it will be covered by a pillar on the left side and will be hard to see.
In the Armory, it will be the weapon in the bottom left.
The Crossbow has a slower fire rate but deals more damage than the Handgun. It is advertised in-game as the “boss killer”. It does deal decent damage against bosses and is particularly effective against the Hangedman boss in Chapter 2.
Weapon #2: The PitterThe Pitter is found in Chapter 2, and at the beginning, you must blast open the trap door beneath the zombie holding a barrel in order to get to the weapon box.
When you are in the kitchen and have defeated the zombies hiding in the freezer, there will be enemies that burst out of a wall. The Pitter is in the
Read more on gamepur.com