Now that Blumhouse and Universal have given us our first look at the Five Nights at Freddy’s live-action movie, there’s a no more opportune time to refresh our memories and take a look back at Scott Cawthon’s universally successful franchise, which spawned an all-encompassing fictional universe consisting of spin-off games, a novel trilogy, an anthology series, and now a Blumhouse-produced blockbuster. Usually, we would be ranking the FNAF games based on performance quality, but we thought it best to spice things up a little. Many of the later Five Nights at Freddy’s titles are notoriously difficult, so much so that Cawthon was forced to nerf several levels to make them less impossible.
Obviously, any ranking is entirely subjective rather than objective as the order differs per individual preference. Some of the hardest games that we’ve compiled might seem incredibly easy to someone else — and vice-versa — so it’s hard to say with the utmost confidence which FNAF titles are proven to be the most difficult. We’ll take into account certain facts surrounding the game’s development, as well as some personal insight, and make as comprehensive of a list as humanly possible.
Although the trailers made it look promising, Five Nights at Freddy’s: Security Breach couldn’t hold a candle to some of the OG FNAF games. Cawthon tried to modernize the franchise for a new generation, but it backfired miserably. Instead of continuing the fearsome legacy created by its predecessors, Security Breach plays nothing like a traditional FNAF game, so it’s surprising to learn that it remains a mainstay in the series rather than a spin-off, but we digress. If we cut this short, a first-time run of Security Breach won’t have you dying more than
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