Alan Wake 2 is a game that people have been waiting for for a long, long time, but from all that we’ve seen of it so far, it has more than a good chance of justifying the long wait. Not only is it bringing about a complete switch in genres with developer Remedy Entertainment’s first proper survival horror game, it’s also making plenty of other changes that are promising to shake up the gameplay and story dynamic in interesting ways- like having two playable protagonists that players will be able to swap between.
But how exactly will the character switching work? How will the story adjust when you swap from one to the other? Speaking in a recent interview with VGC, Alan Wake 2’s developers touched on the game’s headlining gameplay feature, and how exactly it will function.
Principal narrative designer Molly Maloney explains that players will begin the game playing as newcomer Saga Anderson, before unlocking the ability to play as Alan Wake himself “at a certain point”, after which swapping back and forth will be freely available (at save points, as revealed in recent hands-on previews by various outlets).
“The structure of the game is you open up with Saga. She arrives in Bright Falls, she’s investigating these ritualistic killings,” Maloney said. “As you can imagine things spiral from there, she gets in over her head a little bit and at a certain point you unlock Alan. And then after that point, you can switch between the two paths, the two stories.
“They are unique stories to both characters, they highlight different mechanics, they have different tones. Alan represents approximately 50% of the experience. And then but a lot of the reasoning behind this is a couple of things. One, Alan has been involved in this for 13
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