Supermassive Games’ next video game outing is The Quarry, an interactive drama horror survival title that will be out on June 10. It features a group of teenagers stuck in a remote campsite overnight and subjected to various horrifying experiences, some juvenile, some deadly.
As is Supermassive Game’s MO, this upcoming title also features a branching narrative, where player action and choices influence how the story unfolds and which characters might survive till the end. This game supposedly provides 186 different endings, depending on the players’ decisions throughout.
While users wait for this video game’s release, they might be pleased to know that such branching narratives are also present in many different games, which they can pick and play to understand how The Quarry will function.
Note: This article reflects the writer’s opinions.
For gamers, the closest experience to The Quarry would be another Supermassive Games outing, and Until Dawn has possibly the most similar aesthetic. This video game was released in 2015 for the PlayStation, and it was an interactive horror title featuring a group of teenagers trying to survive the night in an abandoned lodge.
Featuring various player choices and decisions with a good amount of quick-time events, the video game thus decided which characters lived to see the end or died. The game also had a system that tracks how a choice affects the relations between characters, which may progress differently based on how users choose to treat each character.
The butterfly effect choice system didn’t always have evident consequences, which might be revealed later down the story, a feature sure to return in The Quarry. Featuring multiple playable characters throughout the plot, this upcoming
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