The development process for video games can be both tiring and time-consuming. No two games are alike, and development can involve many interesting ideas that don't get implemented in the final product. While this is almost certainly the case for all games, there are times when a title leaves behind an absurd amount of cut content, ranging from complete levels and 3D models to various beta builds completely different from the released product.
Join us as we take a look into five such games with insane amounts of cut content.
Note: This list contains parts of speculation that are subjective and represent the viewer’s opinions.
The cut content of these games is usually left either via a placeholder file or completely ignored and made inaccessible by normal means, as removing them would not be worth the hassle. Curious players have made discoveries with such media, the best examples of which are described below:
Bioshock Infinite was released in March 2013 after multiple delays, owing to developmental changes. While the final version of the game remains one of the best in the series, there was untapped potential with its many pre-alpha builds.
The cut content included a completely different setting, unused enemies, and plot elements that can still be found deep within Bioshock Infinite’s data files. Perhaps more intriguing is the presence of completely different models of both Elizabeth and Comstock, along with an altered ending.
Indeed, the cut content of Bioshock Infinite is an intriguing rabbit hole that shows just how much more the title could be - thwarted in its progress thanks to the aging hardware of its time.
TESV Skyrim is a perennial game that has stood the test of time, thanks to its active player base and modding
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