The Triple Elixir Challenge in Clash Royale is a challenge where players can participate for free and earn special rewards.
As its name suggests, the challenge has a special battle format that allows players to use various high-elixir cards in battle. Its in-game description is as follows:
Before joining the challenge, players must create an eight-card tournament deck using cards ranging from Common to Champion. Players must select powerful cards to win the challenge and obtain its rewards.
This article takes a look at the five best cards that players can use to complete the Triple Elixir Challenge in Clash Royale.
Note: This article is subjective and solely reflects the opinions of the writer
Cost: 6 Elixir
Hitpoints: 4068
Damage: 406
The Royal Giant, one of the game's strongest Common rarity cards, can be obtained when players reach Arena 7. It is a medium-range unit with high hitpoints and damage that favors attacking buildings and towers.
Even when it is being attacked by hostile forces, the Royal Giant never engages in combat. It should be positioned in front of support cards, such as Musketeers, Valkyries, Wizards, and Batsto protect them from enemy forces.
Cost: 6 Elixir
Hitpoints: 1776
Damage: 508
Once players reach Arena 10, they can summon two strong Barbarians with lots of hitpoints using the Elite Barbarians.
The Common card is ideal for Clash Royale's Triple Elixir Challenge as it can quickly take down an opponent's towers. It is a strong defensive card with the ability to counter-push.
Players should pair Elite Barbarians with low-elixir cards like Arrows and Zap to deal with the enemy's horde of soldiers. Additionally, this card can be utilized with anti-air cards like Witch and Minions.
Cost: 7 Elixir
Damage: 1081
Hitpoi
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