One of the greatest strengths of is that it lets players create any number of fantastic characters with a wide range of abilities, and sometimes that means some truly overpowered builds get made. Even before considering things like backstories and roleplaying, characters can be anything a player wants, especially when considering multiclassing combinations. When some feats are thrown into the mix, the fun can really begin, with even low-level characters capable of dealing massive damage.
There are plenty of decisions to make when creating a character, but with a bit of planning, it is possible to make an almost brokenly overpowered character in just a few levels. Some overpowered builds can be achieved with a single class and clever use of race and feat, while others require players to dip their toes into multiclassing. Here are some of the most overpowered builds players can create that are also tons of fun to play.
Although there are a lot of different ways to play a rogue in, most people tend to associate them with their violent sneak attacks capable of swiftly dealing devastating damage to enemies. By going a bit outside the box, however, it's possible to play a rogue character focused on quickly immobilizing enemies rather than dispatching them altogether.
An Enchanting Rogue can be set up by taking two levels as a School of Enchantment Wizard and three levels as a Thief Rogue, throwing some magic into the mix. The killer move that this opens up is dazing enemies with the Enchantment Wizard feature Hypnotic Gaze before tying them up quickly with the Fast Hands bonus action, making it possible to move around a battlefield and take all foes out of combat without even having to knock them cold as long as the DM approves.
When playing a rogue in D&D 5e, Sneak Attack is one of the most important class features to make use of — but the feature's rules can be confusing.
Other wizard schools that can be fun paths for rogues are transmutation, conjuration, and
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