Fortnite Chapter 5 introduced a new version of its cosmetics locker, and it works a lot worse than the old one did.
By Phil Owen on
Fortnite Chapter 5 has been pretty great so far in the ways that matter most--the battle royale gameplay feels different in a good way, and the battle pass is one of Fortnite's best ever. But it's also managed to introduce a totally revamped locker UI that adds support for new cosmetics related to the new Lego, Rocket League and Festival modes--and which makes the customization experience a lot worse than it used to be, inspiring a ton of backlash from fans--this has been an even bigger topic on reddit than the changes to movement have been.
When I say the locker experience has gotten worse, I don't mean that in a «this looks new and different and I don't like that» sort of way. Nearly every aspect of dealing with your locker while using a controller--such as equipping skins and other cosmetics--now takes significantly longer, and there are key functions from the old locker that somehow got left out of this revamp all together. Since most Fortnite players use controllers, it's a bit of an issue, as all these constant wasted seconds add up.
The «why» of all this is beyond my paygrade, so let's cut to the chase and take a look at a list of ways in which Fortnite's locker experience now functions worse with the new UI.
1. Selecting the button to enter an item's detail menu in your locker equips the item, and every time you examine any style in the detail menu it equips that style automatically as well.
2. Archiving used to involve switching to a mass-select menu. Now, there's no mass-select option, and archiving an item requires navigating a dropdown menu for each individual item.
3. Favoriting an
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