After ten years, FromSoftware and Bandai Namco Entertainment are ready to get back in the robot with Armored Core VI: Fires of Rubicon. This game has been in development since at least 2016 and was formally announced during the 2022 Game Awards. And now, there’s only a month until launch.
Armored Core 6 releases on August 25, 2023, on PlayStation 4, PlayStation 5, Windows, Xbox One, and Xbox Series X/S. In anticipation of this monumental release, Bandai Namco held a preview event in Hangar 21. Having previously attended a handful of preview events, I was ready to try out the game for a few hours and be on my way. However, I was not expecting a fully immersive experience, complete with piloting the Exosapien Technologies mech.
Fulfilling my Pacific Rim dreams aside, I essentially had the whole day to try out this game. I’m still new to games outside of the Nintendo consoles, so this was both my first Armored Core title and my first FromSoftware game. Basically, I’m not the best person to tell you how Armored Core 6 stacks up against the rest of the series or other FromSoftware projects. But as a longtime mecha lover, a mech pilot, and a newer gamer, I can tell you what stood out to me and what not to do.
Armored Core 6 doesn’t rely on the previous entries to set up its story, though I’m sure longtime fans will find plenty of easter eggs. You play as an independent mercenary on the planet Rubicon 3. There’s definitely something nefarious going on here, but that plot is second to your AC missions.
With more of a focus on the gameplay, it’s easy to get into this world and enjoy the thrill of piloting a giant mech. Armored Core VI does an amazing job at portraying the scale of this world – everything seems so small compared
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