Trust me, I want the and comparisons to stop just as much as you probably do. While it's pretty obvious that the HoYoverse games have a few similarities, they're quite different overall, and I'm a big proponent of letting live service games breathe and find their identity before immediately trying to slot them in alongside would-be competitors. It's important to give time to find its footing, even with a strong launch that has been largely well-received, even though it's perhaps a bit more divisive than its HoYo siblings and.
That said...'s launch has already made it abundantly clear that it's the best HoYoverse game for a specific element: social simulation. New Eridu's design is immaculate, with NPCs bristling with style, even if the actual conversations to be had can be a little fluffy. New Eridu features culture and aesthetic that are in line with a lot of what major gacha games offer as side content anyways, whether that be picture-taking opportunities, side games a la old school flash offerings, or character hangouts. But is an absolutely perfect fit for one of 's best features.
Zenless Zone Zero starts its story off differently than Genshin Impact and Honkai: Star Rail, and the new direction makes a lot of sense.
is the perfect home for 's Genius Invokation TCG. The thought struck me as I was happily scouring the streets of New Eridu in search of another interesting NPC or small nod to the world's lore, and hasn't left my head since. Here is a city where its community would collectively be passionate about the same pastimes — it's humanity's last bastion of hope, and that collective pursuit of a better future needs distractions from its severity. That's present on every street in New Eridu, where the twins' video rental store shows just how much the citizens prize their personal enjoyment and hobbies.
New Eridu is also teeming with NPCs that are recognizable just by appearance. While certainly has no shortage of these after many years of content updates,
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