Thanks to both gameplay trailers giving fans a glimpse of Nintendo's upcoming game, The Legend of Zelda: Breath of the Wild 2 is expected to take players soaring into the skies above Hyrule. Though this could be Nintendo taking inspiration from Skyward Sword and hoping to improve in-flight gameplay a second time around, it may be more likely that Breath of the Wild 2 is attempting to expand on its predecessor's map by going up instead of out.
But if Breath of the Wild 2 is going to increase the verticality of the original game, then Nintendo shouldn't just stop going skyward. In the wake of revelations that underwater mechanics may have been planned for Breath of the Wild but later scrapped,then Breath of the Wild 2 should take us below the surface and into the submerged depths below.
Breath of the Wild 2 Could Show Nintendo Was Right to Not Give Up On Skyward Sword
The theory behind cut underwater mechanics for Breath of the Wild first emerged when players discovered that, by performing a certain glitch, they were able to see 'under' the water, revealing details that could not be seen during normal gameplay such as coral decorations and rock formations. It gained further traction when it was featured on the prominent YouTube channel DidYouKnowGaming? as it took a deep dive behind-the-scenes of Breath of the Wild and its secrets, citing developer Hidemaro Fujibayashi's hobby of cave-diving for the possible inspiration behind the direction the game could have taken.
Ultimately, whether it became a time crunch toward Breath of the Wild's release or a holdover for a possible sequel, the potential mechanics and ideas for underwater exploration never made it into the final game. Leftover content that might hint towards the
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