The original Yakuza 2 looked great and played alright for its time, but has aged quite roughly since its 2008 release. This prompted Sega's RGG Studio to remake it in 2017, leading to Yakuza Kiwami 2. The resulting game looked and played better than ever before, while still retaining all the crazy sequences that made the original such a fan favorite.
Yakuza: The Complete Kazuma Kiryu Timeline
Still, there are a lot of combat sequences this time around. If the goons on the streets don’t get Kiryu, then the game’s hero, the new Bouncer Missions will. If Kiryu somehow survives those, the bosses will likely make short work of what’s left. Luckily, with these weapons, the player can even the odds. It just takes a little elbow grease and a bit of know-how.
These are some hard-hitting brass knuckles that do 84 points of damage to whomever they hit. They only have 48 uses before they need to be repaired, but that should be more than enough to handle the game’s goons. Unfortunately, getting them means beating the «Between A Rock & A Hard Place» Bouncer Mission on Legend difficulty.
Alternatively, players could buy them from Tatsu the Weapons Dealer after beating his substory and reaching Chapter 16. For an alternative, players can get their hands on the GBHG (Gary Buster Holmes Gauntlets) by getting first place in the Tournament of Darkness. They’re 20 points weaker, but they don’t break!
Alongside its 64pt damage output, the Illegal Poison Kodachi also stuns its foes. Swipe it a couple of times, and the goons will be left open for a Heat move, Rush combo, or any other trick up Kiryu’s sleeve. As an added bonus, it doesn’t break. Players can use it right to their heart’s content without having to go back to Kamiyama.
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