Insider Gaming has a serious new report about the goings-on behind the scenes at Ubisoft’s XDefiant.
The media outlet has been reporting on alleged turmoil behind the scenes in the project since January. Most recently, Mark Rubin responded to the allegations, stating that the title is currently delayed because the studio is still working on netcode, social systems, and bug fixes.
Insider Gaming’s new report alleges that issues with XDefiant’s production have been a long running problem, possibly since the project was first started. Their sources refer to a group called The Boys Club, who are the people in charge of the production. That includes their most visible member, project head Mark Rubin.
Quoting Insider Gaming’s report directly:
”The issue with ‘The Boys Club’ isn’t that its managers or directors telling developers what to do—after all, that’s their job—but it’s the lack of work ethic, unpleasant behavior, and the egos from these individuals that have created a really unhealthy place to work, said sources.”
Insider Gaming also makes it clear that the netcode issues Rubin referred to in public are real. They are not leading to crashes, but bullets do not hit as intended, they get around corners, and other similar issues have led to the current delay.
Insider Gaming also confirms Rubin’s statement that there have been no significant changes to the game since its last playtest. They then explain that their own claim that XDefiant has been chasing Call of Duty was a long term issue in development. It’s not that copying things that work in Call of Duty is a bad thing. Rather, The Boys Club have been making their developers repeat and iterate work to an unreasonable degree, with this as the stated justification.
This has led to the rank and file staff feeling frustrated behind the scenes, with some even quitting. But now there are even accusations that have come up against The Boys Club since this report.
A 20+ year industry veteran named Lisette Titre-Montgomery,
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