Today, Xbox announced it has signed a multi-year partnership with Inworld AI to take advantage of the company's generative AI technology alongside Microsoft's own Azure OpenAI service.
The goal is to create a multi-platform AI toolset for game creators, empowering studios when it comes to designing dialogue, story, and quests. The toolset's main features include:
Interestingly, this toolset won't be reserved just for Xbox Studios, so third-party companies could take advantage of this. Inworld AI CEO Ilya Gelfenbeyn shared more insight on the toolset in a blog post published on the company's website.
What if you could use AI to reduce the time and resource constraints during production to not only ship faster but also craft more expansive and immersive worlds and stories? That’s the idea behind the AI copilot that we’re building with Xbox. As an assistant to game developers, our copilot will take the seeds of these creative ideas and transform them into detailed scripts complete with dialogue trees, quests, and more.
Inworld’s goal is to bring life to characters and virtual worlds in a way that was previously unimaginable – shifting from a scripted player-character dynamic to one that adapts to players’ actions and choices in real-time and providing players with a sense of agency and engagement like never before. Orchestrating multiple AI models at runtime allows our character engine to power character expressions, gestures, dialogue, and actions that are dynamic and responsive.
Expanding the capabilities of the character engine will be a core focus of the collaboration, with a dual emphasis on expanding both the engine’s AI modalities and optimizing it for performance at runtime.
If you've been reading Wccftech, you
Read more on wccftech.com