Hunters were a top-tier DPS class during Burning Crusade. While the class takes a hit in Classic Wrath of the Lich King, it is still more than capable of dishing out efficient damage in PVE environments. The Marksmanship spec, in particular, dishes out top-tier single target damage but needs some time to ramp up due to its reliance on armor penetration from gear that drops later on in the expansion.
This guide will focus specifically on level 80 content and abilities. It will be updated throughout the Wrath of the Lich King expansion as more content rolls out.
Auto Shot — A huge change for hunters in Wrath of the Lich King is how Auto Shot works with Hunters. Previously, Hunters would have to ensure they don't «clip» their auto shots. Essentailly, players would have to ensure they're not using any other abilities on your attack timer to always auto shot on time. If you interrupted the automatic attacks, this was known as «clipping,» and it was a DPS loss. That's all a thing of the past now; your Auto Shot will attack even when using abilities such as Steady Shot that have a cast timer. This is a very welcome update for the class.
Kill Shot — One of the most important additions for Hunters in Classic Wrath. This serves as a much needed execute for the class, allowing players to ramp up their damage when enemies are below 20%.
Chimera Shot — This new ability is essential to the new Marksmanship Hunter rotation. Not only does it refresh your Serpent Sting, but it is also your highest damage ability.
Volley — This now scales with your ranged attack power. This formerly useless ability now allows Hunters to deal respectable AOE damage when appropriate.
Trueshot Aura — This is now a raid wide buff instead of strictly party wide.
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