World of Warcraft: Dragonflight has made several major changes to the game, and that trend is all set to continue. In a post on the official Blizzard forum, the developers have revealed that one class in particular will be redesigned and updated in the Spring update, 10.0.7. Their target is the Retribution Paladins class, with the team's goal involving some serious reworking on how this class functions and plays.
According to the developers, Retribution Paladins has one of the highest rates in all content in World of Warcraft: Dragonflight. This, among other things, is going to be addressed. As a Retribution Paladin player in World of Warcraft, I’m very excited about these changes. But what exactly can Paladins look forward to this Spring?
The World of Warcraft: Dragonflight developers recently highlighted another major change arriving alongside 10.0.7, and that’s a rework to Retribution Paladins. Although several changes were noted and exact specifics weren’t brought up, it seems like it'll be a very positive redesign for Paladins.
As far as the update goes, the first thing that was noted was that the talent tree will be completely rebuilt from the ground up. The initial testing of the class, according to Blizzard, will be missing plenty of context though, as the tree won’t be in the first PTR for 10.0.7 in World of Warcraft: Dragonflight.
Button Bloat is a very serious problem for Retribution Paladins. There are too many abilities to use and a fair number of them are useless, to say the very least. Paladins are likely to have their attacks and cooldowns paired down in the future, making it far more manageable.
In addition to this, the developers want to make sure that the class' core abilities feel good and are worth using
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