A staple of many games is placing you in a room and expecting you to endure seemingly endless waves of enemies, and that's what Wildcat Gun Machine does. After you beat the final boss of Act Three, you'll be unceremoniously transported to Act Four, which puts you in a large square chamber with a Checkpoint Pillar at the center.
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Be careful though, because once you step away from the pillar, the gauntlet will begin. You'll need to survive several rounds of enemies and hazards whatever upgrades and weaponry you have as well as the few pickups that will spawn in the center at certain times.
At the beginning of the Act, you'll receive a new weapon called the Lightning Gun. This weapon does high damage, has a fast fire rate, and shoots bolts of lightning that ricochet off enemies. Since you'll be fighting huge groups at any given time, the lightning is very effective at bouncing around and hitting multiple enemies for tons of damage.
Towards the end, you'll get a weapon called the Super Shotgun that fires a long-range high-damage spread while also pulling enemies into it. Since the round that comes after you get it is full of boss enemies, the Super Shotgun is will help in clearing out the smaller enemies that spawn with them.
This is the final Act and thus the final group of Pistols becomes available. Of all the ones you can purchase, the Disintegrator Pistol is the best investment. Though it's not the highest damage, it fires an infinite beam across a long range.
This means that you're guaranteed to hit enemies no matter where they are in the area. What's even better is that you can use bullets to determine enemy locations and use the pistol to pick them off from afar while you
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