Phil Tippett's new film Mad God took 30 years to make — and the tale of its creation is a wild story. Tippett's work is highly regarded in the movie industry, such as in the original Star Wars trilogy, where he helped develop the animation for tauntauns and AT-AT imperial walkers. He has assisted both Industrial Lights & Magic and Dreamworks and founded his own company Tippett Studio in 1984. Tippett also supervised the animation of Jurassic Park, which won him an academy award for Best Visual Effects in 1994.
Mad God is a stop-motion animation horror movie about a masked character called "The Assassin." The film chronicles The Assassin's journey through nightmarish landscapes, which in turn are populated by grotesque and monstrous creatures. Mad God is a something of a unique proposition in that it has almost no dialogue, and a defined story doesn't necessarily drive the film. Throughout Mad God, it is clear that the movie is less interested in presenting a narrative and more in immersing its viewer in a nightmarish world.
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Mad God took 30 years to make primarily due to its status as Tippet's passion project that he worked on only intermittently over the last three decades. Tippet constructed Mad God's world painstakingly in between his efforts on other films, such as creating Starship Troopers' giant insect aliens, and he officially began filming Mad God while working on Robocop 2. The meticulous stop motion animation that is currently selling the film to contemporary audiences was something that Tippet believed he could not market to studios back in the 90s — a time when cutting-edge CGI was on the rise. As such, the project was shelved by
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