Ever since Game of Thrones pulled in astronomical numbers that defied expectations, every network and streaming service has sought out the next big thing in the fantasy genre. Showrunners and producers often turn to novels to find rich, breath-taking worlds, but there are also several video game series with epic storytelling begging to be adapted and translated to the TV medium. Case in point: the action RPG Diablo, which has all the qualities to become a huge TV show.
When adaptations are discussed, the big question is: TV or film? In the case of Diablo and nearly every other fantasy-orientated story around, the medium of TV makes more sense since it allows for worldbuilding to take place over seasons rather than cram everything into one movie. While The Lord of the Rings is a notable exception, filmmaker Peter Jackson was given the go-ahead for three movies straight from the get-go, so he had the ability to plan and space out the story. Even so, there was a lot of material from the books left out of the films and even their extended cuts.
Diablo doesn’t want to repeat the mistakes of its Blizzard roster pal, Warcraft, and try to condense all that lore into one movie. Oh, Hollywood would try, but it would fail here. If you’re trying to tell an engaging story with legs which capture all the nuances of what makes video games so special, a Diablo TV show is the only way to go.
While Diablo dips its toes in the horror genre with its scary monsters and the quest to defeat the Lord of Terror, it’s predominantly what most people would refer to as dark fantasy or even sword and sorcery. It’s like The Witcher in the sense that it pits the forces of good against evil while making sure the action is always on tap and the spells flow freely.
There’s an advantage that a Diablo TV show would hold over its counterparts, though: The cast of characters. Anyone who has played the games will know there are several playable characters with their own unique skills. Whether you choose the
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