Even though Diablo Immortal is a mobile entry to the series, it still belongs in the canon of the universe.
This is not a spinoff, as it takes place between the events of Diablo II and Diablo III. This means that the events of the latest Diablo title happen in the same setting as all of the previous games.
The world of Sanctuary hosts these events that begin five years after D2. Players will find themselves in a different area of Sanctuary, however, beginning in the town of Wortham.
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Sanctuary has been the setting of every Diablo game. This time around, it sets players in the town of Wortham as it comes under siege by various cultists and a powerful necromancer.
Deckard Cain returns from his appearances in the previous Diablo titles, aiding the player once again. He informs them that the Worldstone has been shattered and pieces are being used by mere mortals to gain demonic powers.
This is all a plot by the main antagonist of the game, Skarn the Lord of Damnation. Players are tasked with choosing a class and adventuring through Sanctuary to destroy the Worldstone pieces, preventing a world-ending disaster.
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The journey across Sanctuary includes the following locations, outside of the starting area of Wortham:
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These locations vary between brand new and established in previous Diablo games. They all hold the secret towards finding the Worldstone fragments and destroying them for good.
Players should venture through them as they please, but need to ensure they reach the appropriate level in Diablo Immortal to avoid being massacred when upon arrival. Each area recommends a higher level as the list goes on.
Q.
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