The big news from Nvidia this week was, of course, the announcement of its new GeForce RTX 40 series GPUs. But the company also uncorked some exciting software developments. The one that caught our eye is Nvidia RTX Remix, which has the potential to be a real head turner.
For ages, modding PC games has been a way of life for the PC gaming community, and indeed is the lifeblood of many older titles. Game modding has even served as the origin of whole new game genres. MOBAs and battle royales, most notably, emerged from fan-made mods of existing retail games. And the PC gaming crowd still actively mods thousands of old and new titles today.
Among the most popular varieties of mod are ones that bring on graphical improvements, kicking up detail and/or quality in a title from an older time. But upgrading textures or lighting is time-intensive and laborious (and in some older games, not possible at all). Nvidia is seeking to put much more power into the hands of gamers and modders with RTX Remix. This new modding platform built on the company’s Omniverse(Opens in a new window) platform.
Of course, modding is nothing new, and we've seen plenty of incredibly well executed examples over the years. So what makes Remix such a head-turner? Let’s dive in.
Describing Remix as a new platform that's built into another new platform probably isn’t the most helpful definition. So let’s simplify things.
Remix is a tool for upgrading the visuals of (and, specifically, creating ray-tracing-enabled remasters of) older and classic games. Nvidia is seeking to make it easier—and in some cases, possible in the first place—to bring modern visuals to beloved titles.
These types of remakes have been done manually in recent years, with RTX
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