Dead Space developers used diehard fans to help keep them on track. During a new blog post, creative director Roman Campos-Oriola revealed that the Dead Space remake devs consulted with their very own community council every six weeks.
“Really, really early in development, we started discussions with some members of the community who were identified by our team as diehard fans,” he revealed. “We met with them every six weeks, roughly, and we gave them full access to what we were doing.”
Why did they consult the fans? Well, it seems they wanted to get opinions on a variety of “polarizing” topics.
“Because we have our opinions, but that doesn’t mean we’re right!” said senior producer Philippe Ducharme. “There were a number of polarizing topics we wanted to get a gut-check on, so we gathered feedback from these groups to make informed decisions. A focus on community is one of the key pillars of this project, so we also took feedback from our livestreams, read through user reviews and Twitch comments—there was a lot of intake of information. It was all to understand who we’re addressing with this game, and what made Dead Space spectacular for them.”
The upcoming remake will re-tell the story of systems engineer Isaac Clarke – an unlucky spacefarer who ends up aboard the USG Ishimura, a ship overrun by deadly necromorphs before crew members managed to activate its distress beacon.
EA Motive is handling the remake, with a release date in January 2023.
“First, we honor the legacy,” said Ducharme. “We look at the original game with the utmost respect. So, the core foundations will remain the same. However, we are making several enhancements to the experience to make it enticing for both new players and returning ones.”
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