There are several endings available in CD Projekt Red's open-ended action RPG , influenced by both main story dialogue choices, side quests, and character romances, and they range from devastating to bittersweet. In the end, protagonist V's fate is determined by the player, with the caveat that for all but one of the endings, if V survives, they only have six months to live due to the Relic. Despite the difficulties they face, V can manage to secure a happy ending — or at least the closest thing to a happy ending that exists in the dark universe.
Early in the game, Dexter DeShawn asks the player whether they'd rather "" or go down in a "" When it comes to happy endings, those are the only options. One must decide whether V wants the quiet life, sinking into serene obscurity, or go out as a legend. Thus, the happiest endings are either «The Star,» where V gets a peaceful existence knowing they will die, or 's secret ending, «The Sun,» where V becomes the living legend they always wanted to be. There is also a third ending, DLC's, «The Tower», where V can be cured of the Relic at a steep cost.
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The easy aspect of narrowing down V's happiest ending is that most endings are disqualified off the bat. The suicide ending, known as the «Path of Least Resistance» is particularly morose,and about the most on-the-nose «bad ending» a video game can have. A good rule of thumb: any ending that could be straight out of is probably best avoided. «The Devil» ending is a similarly sinister end to the story and has V side with Arasaka, a villainous megacorporation, to remove their biochip. Either V gets trapped in cyberspace with no assurance
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