The DMZ (Demilitarized Zone) game mode was released alongside Activision’s latest Battle Royale title to provide a survival mode experience to the player base while maintaining the elements of the Call of Duty franchise. The mode is filled with enemy operators and AI-controlled combatants and is featured on Warzone 2’s Al Mazrah map, where everyone is fighting to make it out alive.
DMZ mode features multiple Points of Interest (POIs) where players can find high-tier loot and increase their chances of victory in these harsh environments. Building 21 was released as a separate map located in a different place instead of Al Mazrah and is only accessible to players who get their hands on its specific key.
It was removed from the playlist after only a few hours, and the map was locked out with a cooldown timer. This had most of the player base confused as to the reason was not made quite clear for locking out the community from a brand-new DMZ location.
It is unnatural for the publisher to limit access to a map that was released fresh after just a single day. The only reason strong enough for a green map to face cooldown is only if major in-game issues offer unintentional exploits or bugs that hinder the experience.
The publisher introduced Building 21 as the most dangerous and secured site in the entire DMZ mode, notoriously under cover of a biological lab. The resistance and security that are held in the building make it painstakingly tricky for players to survive without proper preparation and sound strategy.
The challenge ignited the entire player base, who enjoy dropping in and spending every moment on the ground completing missions and acquiring contraband loot. The newest POI in DMZ was introduced as a separate map that
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