Sometimes you just want to pick up a pilum, don some scale mail, and go and invade Celtic-era Britain. It’s just one of those “coming of age moments” everyone has. Unfortunately, we are all a couple of millennia too late, so it’s not really possible. Thankfully, Darkmatter Games has us covered with Warlord: Britannia.
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Warlord: Britannia is a unique mix of first-person survival, kingdom management, and real-time combat. It’s your job to build a legion, subjugate the locals, and push north until there is no north left to push into. A lot is going on when you first start, and it can get a little bit hectic if you aren’t prepared to learn on the fly. That’s where we come in.
One of the first things you’ll learn is that Warlord: Britannia is pretty darn huge. You’ll then discover that the game has no fast travel system. This makes getting around a bit of a pain, especially if you have your camp set up on a random beach on the southern coast of soon-to-be England.
Having to travel - by foot - across vast swathes of land is going to take a long time. The best way to avoid unnecessary downtime is to place your camp in the middle of a busy area. If you can be within a stone's distance of a waystation, a couple of farms, and maybe a hamlet, then you can effectively mount raids without having any downtime. Just make sure there are plenty of trees nearby.
Following on from that, don’t get attached to your camp. Instead, you want to break it down and move it regularly. Once you have claimed the territory around you, you should pack up and move to a new dense area. Staying in one place is simply ineffective.
To break down your camp, all you have to do is disband your current legion, go to your
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