Mayhem is the name of the game in the latest Multiplayer map launching alongside Season Three of Call of Duty®: Vanguard on April 27. This small map offers constant engagements and epic set pieces as you stomp around like a monster set loose in the city.
Visit our Season Three announcement blog for a deep dive on what’s going live at Season Three launch and beyond. Now take up your position on set as we cover the ins and outs of Mayhem. The cameras will start rolling any minute now.
Mayhem
Mayhem redefines the meaning of chaos with one of the tightest play spaces in Call of Duty history. Prepare to take on gargantuan proportions as you stomp through a small-scale replica of a bustling metropolis, standing nearly half as high as a majority of the central buildings.
The outer props define a 1950s movie set, complete with a UFO, an active volcano, and a monster suit ready for action. For your purposes, however, the battle is set squarely within and immediately around the central city, with an off-set flanking route along the northern path and a traversable ocean path in the south.
Make no mistake: the time to engagement here is miniscule. Whichever direction you choose, you’re bound to collide with an enemy Operator in no time, but there are still some available tricks to catch your opponents off guard. The large pieces of cover throughout give you the chance to avoid taking damage and force the enemy to your position; likewise, there are rapid entry points into the middle from the south, west, and east pathways.
The northern path alone abstains from entry points along its middle portion, making it the least conspicuous route on the map, though it’s far from a safe zone, as Operators can easily pour in from either end. It also
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