To distinguish itself from the myriad of battle royale games, Vampire: The Masquerade — Bloodhunt does multiple things. The most obvious of these is the vampire theme. Players choose from one of the now seven classes of vampires and use their abilities to get the upper hand on the rest of the lobby. Standard video game weapons and gear like assault rifles and body armor can be found throughout the map, but these seem ordinary when compared to the vampiric abilities that players can upgrade by drinking the blood of select humans and other players.
The second most unique gameplay component of Vampire: The Masquerade — Bloodhunt is the traversal system. Walking, running, and jumping are valid ways to get around, but to do so with style and evasiveness, players need to make use of Bloodhunt's climbing, wall running, and slide jumping abilities. The advanced traversal mechanics in this game are very similar to those found in Titanfall 2 — a first-person shooter that emphasizes combining movement and gunplay. But whileTitanfall 2's maps play to the game's strong movement mechanics, Bloodhunt's first map, Prague, doesn't feel like a vampire's playground.
Vampire: The Masquerade — Bloodhunt: The Best Weapons for each Archetype
Bloodhunt's Prague is a fictional imagining of the capital city of the Czech Republic. The in-game city looks very much like the real deal — with old European buildings set side by side, creating long streets and alleyways for its inhabitants to get lost in. In the old, similar-looking buildings are places of interest in which players can find gear and weapons. Places like the Shopping Arcade and Disco brighten the mood of their respective neighborhoods with lights and sounds, while areas like Rooftop
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