Remember the gorgeous Electric Dreams demo that Epic used to show off Unreal Engine 5.2 during GDC 2023's State of Unreal presentation? It's now available as a Sample Project that anyone can download to check out features like the Procedural Content Generation framework and Substrate.
The former takes center stage in Epic's Electric Dreams Sample Project overview.
The Electric Dreams Environment Sample Project demonstrates how the PCG framework can be used to build tools, define rules, and expose parameters to populate large scenes with UE assets of your choice, making the process of large world creation fast, interactive, and efficient.
Built with interactivity in mind, this scalable framework makes worldbuilding more efficient while enabling you to maintain artistic control.
Within the PCG graph, you can get data from Actors and even output from other graphs and use them to construct your graph and regenerate it when something changes. For example, you can:
You can also apply debug visuals to any node and customize them to your requirements.
The PCG framework can be used in combination with Quixel's vast library of assets. By the way, all the assets available with the Electric Dreams Sample Project can be freely used on commercial or non-commercial projects.
Electric Dreams also allows users to check out the new Substrate way to author materials, which is especially useful for layered looks. Do note that both Substrate and the Procedural Content Generation framework are considered Experimental features, which means Epic does not recommend using them in live projects yet. On the other hand, no such warnings apply for Lumen and Nanite, the signature features of Unreal Engine 5 that received performance and quality
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