Co-op games really test friendships. Some, like It Takes Two, are made to encourage communication, introspection, and consideration for our partners. Gears of War and Halo have co-op campaigns that bind people for years, always waiting for the other before they dive back into a story. And some, some just make you really horny with all the innuendo. Unrailed!? More like ur about to get railed.
Unrailed! is a lot like Overcooked. But, instead of cooking, you’re tasked with building a railroad and getting a train from station to station. You’ve got to chop wood, mine ore, use the resources to lay down tracks, and fend off bandits and yetis. All of this while the screen constantly scrolls to the right and the train endlessly trundles along, adding a time pressure that ramps up the tension when playing.
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Written out like that, the game sounds fairly simple. However, when you’re all a few drinks in, it’s a lot harder to grasp the fact that piles of iron ore and logs are going to be lost if someone doesn’t keep bringing them from the left to the right. I think we lost our axe at one point, meaning we had to try and make do with the wood we had. Needless to say, we ran out of track and our train was destroyed. Back to the beginning we went.
It was during this second run we really started to hit our stride. Once our friend Holly had taught us the basics, we all settled into our specific roles and got on with the task at hand: railing. As you progress through the levels you’re able to spend bolts to upgrade your train, a more efficient track maker, more storage for iron and wood, or a bigger water cooler. Oh yeah, if your train runs out of water it catches fire. I
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