We review the Undaunted Reinforcements from Osprey Games. Undaunted Reinforcements adds new content for both the Normandy and North Africa base game, including an all-in-one storage solution.
It’s hard to believe that it was only 2019 when Undaunted: Normandy surprised us all with an excellent 2 player, deck-building war game. Its mechanics were both unique and deeply engaging, so it’s no surprise that it was quickly followed up with the award-winning Undaunted: North Africa. That stand alone expansion not only took the war from Europe to another country, but even gave us vehicles to play with.
Well, designers Trevor Benjamin and David Thompson we’re not finished because today we are looking at the first traditional expansion for the game, Undaunted: Reinforcements.
Undaunted: Reinforcements can be used with both Undaunted: Normandy and Undaunted: North Africa. In it are five modular expansions that can be used together or mix and matched as necessary.
Armour and Armament gives rules for using vehicles in Normandy and also includes two new specialists: US Grenadiers and German Submachine Gunners. It also adds four new scenarios that make use of these new units. Similarly, Under Cover of Night introduces landmines to the gameplay of North Africa, as well as four new scenarios.
Reinforcements also introduces some minor Friendly Fire rules for when you take a casualty on your own turn. Joint Operations gives rules for playing the game with 4 players instead of two. And finally, Enemy Unknown brings the much-requested solo play to the game.
The biggest change of this expansion must be the solo mode. Armour and Armament, Under the Cover of Night, and Friendly Fire all kind of add in things you’ve already seen. Sure, there
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