Uncharted: The Legacy of Thieves Collection on PS5 was so fantastic that it put me in the mood to replay Naughty Dog’s entire series, so I installed the Nathan Drake Collection and dove right in. Well - I tried to - there’s a weird bug in Drake’s Fortune that currently makes it impossible for me to progress past the opening cutscene, so my revisit actually began with the sequel. Among Thieves still rules though, so I didn’t mind too much.
First launched for the PS3 back in 2009, at the time Among Thieves was celebrated as a new benchmark in the action-adventure genre for its characters, storytelling, and exhilarating gameplay that touted set pieces that nothing at the time stood a chance at matching. It was excellent, and still is, even if all the qualities I’ve just mentioned are now showing their age. The narrative is woefully basic, with characters sporting motivations I could spin up in a matter of minutes on my lonesome. While the remaster does help matters, the visuals also pale in comparison to modern blockbusters. Even so, it's brilliant and I adore it.
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Unlike the original game, which took place in the confines of a single tropical island, Among Thieves is a globe-trotting adventure that takes us to a variety of different locales. Each one boasts a huge diversity in scenery, offering different ways to approach puzzles and firefights that constantly subvert what a game like this should be capable of. The train sequence still blows my mind. As a child I was convinced that all of its moving parts working in conjunction with one another was impossible. I felt a similar sense of amazement in A Thief’s End Madagascar sequence, showcasing that Naughty Dog
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