Ubisoft lays off 124 employees in the name of "enhanc[ing] collective efficiency", adding to the already huge number of job losses in the gaming industry this year.
While reassuring fans that the cuts won't affect the game production teams, it's still a huge number of workers to lose their jobs, particularly so close to the holidays. Ubisoft hasn't shed much information on the matter, other than saying that the decision was not "taken lightly", and that it is providing "comprehensive support" to those losing their jobs.
Ubisoft confirmed the news just now in a statement to Eurogamer, following initial reports on layoffs within the company.
"Over the past few months, every team within Ubisoft has been exploring ways to streamline our operations and enhance our collective efficiency so that we are better positioned for success in the long term," the statement reads.
"In this context, today we announced that we are reorganising our Canadian studios' general and administrative functions and reducing headcount in Hybride (our VFX studio based in Montreal) and in our global IT team, which impacts 124 positions overall."
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