For how much Far Cry has managed to evolve as a franchise over the last several years, there are a number of game design commonalities that have persisted throughout each installment. While the intention is likely to give structure to the open-world environments within any given Far Cry game, fans of the series can't help but notice how often open-world content like collectibles and radio towers tend to get used. Although, Ubisoft is apparently aware of its overuse of radio towers.
Often times, a greater amount of emphasis tends to get placed on the atmosphere and aesthetic of Far Cry's open-worlds instead of the actual content for players to do. Far Cry 6, in particular, is lush with detail and breathtaking visuals, but in terms of design, the game hasn't done much to improve upon the Far Cry formula. With some fans even saying that Halo Infinite is a better Far Cry game by comparison. Though, it seems Ubisoft has used its most repetitive game design element to make fun of itself.
Pokémon Fan's Far Cry 5 Pallet Town Recreation Shows Arcade Feature Should Have Returned
The official Ubisoft TikTok account posted a video of Dani Rojas from Far Cry 6 doing a TikTok dance to Major Bag Alert by Damickey Lillard with the caption «us when we discovered the concept of radio towers.» It's a nice piece of self-awareness that draws attention to Ubisoft's frequent use of radio towers in Far Cry games.
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