Performance problems marred the launch of Total War: Warhammer 3 last week, which is a shame because the fantasy strategy game is otherwise pretty great. The developers, Creative Assembly say they're working on fixing it. Yesterday they laid out their plans for improving performance, stability, and a few other issues, expecting to launch the first 'hotfix' patch this week. But some issues have many causes, so they warn it'll take time and multiple patches to really fix the game.
In a forum post yesterday, Creative Assembly said they've been listening to players, and "your feedback has not only helped us understand the areas where your expectations of the current release have fallen short, but have helped drive the direction of where we go from here." They say they've been glad to see players figure out workarounds and fixes for some problems for some people, but blanket fixes for stability and performance problems are harder.
"The unfortunate news is that this has not been the case for everyone—and worse is the fact that there is no single culprit for the variety of issues being reported. This is an understandable source of frustration for those affected, and a complicated landscape for us as we navigate and explore the many possible causes with many possible fixes for the different problems at hand.
"We've already identified numerous actionable options, but each one will only improve things for a *specific* group of users rather than everyone at once. As a result, we've decided to take a surgical approach to address them: deploying smaller hotfixes at a faster rate rather than waiting to compile fixes into a large update that smashes multiple issues at once. We are determined to make improvements as quickly and safely
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