Creative Assembly has delivered the Total War: Warhammer III 2022 roadmap, detailing what we should expect to see added, changed, and fixed in the strategy game by the end of the year. Following the game’s big 1.1.0 update, the development team has a lot more up its sleeves for fans of the game to look forward to.
With so much planned on being fixed, changed, and added to Total War: Warhammer III, the development team has delivered a three-step plan on the official site, with large updates scheduled for Q2, 3, and 4 of this year. You can see the shorthand version of the roadmap in the image below.
What to expect in Q2It’s all set to start in May with the planned 1.2 update. This update should bring with it plenty of fixes and improvements following community-reported issues and “areas of the game where both the players and dev team would like to see tweaks.” One such fix is bringing the brightness of the snow down so you can actually see it and not damage your eyes.
In May, too, unit responsiveness is set to improve, which should help ensure “units don’t go to sleep when they should be contributing to a very ongoing battle.” Thanks to the changes made, expect a leaderboard refresh in May alongside the 1.2 update. The big addition in Q2 is free Regiments of Renown DLC, which adds new elite units to the game.
What’s happening in Q3Q3 will another batch of Regiments of Renown units and provide an update that will continue the hard work on the game’s balance and bugs. Expect field battles, for example, to take place more often following update 1.3 landing between July-September.
The big news for Q3, though, is update 2.0. The massive new update will bring Immortal Empires to the game, back from Total War: Warhammer II.
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