Despite being one of the two recommended starts for Total War: Warhammer III, the Daemons of Chaos campaign featuring the Daemon Prince is more difficult than players may expect. Led by the former Prince Yuri of Kislev, now known as the Daemon Prince, players will need to carve out a kingdom in the frozen chaos wastes. Enemies abound, and a few decisions can mean the difference between victory and defeat.
The goal of the Daemons of Chaos campaign is to gather the four souls from the chaos gods' realms, use them to find the Forge of Souls, and defeat Be'lakor, taking the power of the bear-god Ursun to achieve godhood. Before they can invade the realms of chaos, players will need to secure their place in the mortal world. The Daemon Prince starts at the Doomkeep in the Ice Tooth Mountains and will need to quickly establish a presence in the area to survive.
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The early Daemons of Chaos campaign can be difficult due to the number of enemies surrounding the start, but by taking advantage of the faction's versatility and taking a few tips into consideration, players should be on their way to godhood in no time. The most important task in the early game is for players to conquer their home provinces and establish a strong economic base for their empire by stamping out the factions surrounding the Daemons of Chaos start. There are several Norscan factions and one Skaven city in the area, and players should fully wipe out each faction before declaring war on another. While being at war on multiple fronts is relatively normal in Total War: Warhammer games, it's a situation players will want to avoid as the Daemons of Chaos.
From the very start of Total War, many factions will be
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