Remakes are all the rage these days. It feels like every classic from Resident Evil 4 to Final Fantasy 7 is getting a shiny facelift, reimagining the polygonal blocks from yesteryear and turning them into scarily realistic blockbusters. But, every so often I get an itch. An itch to go back in time to my low-detail-graphics childhood, sitting on the floor, looking up at a squared CRT. And that’s what a good demake is for; specifically, the Dead Space Demake.
Indie dev Fraser Brumley has been working on a PS1-style demake of the action-horror, and it looks very cool. A short 1-minute clip shows off one of the opening rooms from Dead Space, complete with the jittery camera, muffled sound effects, and low poly assets that you’d expect. Isaac’s plasma cutter returns, though, so you can still cut off the necromorph’s detachable limbs. Just don’t expect to see their stringy flesh pull apart in the remake’s next-gen detail.
Its still missing some vrrrrmvrrrm kachunk vrmrmrmrm scrrrrrrrr crunkcrunkcrunks but other than that tram repair area is close to complete.#lowpoly #deadspace #deadspacedemake #PSX@HauntedPs1 pic.twitter.com/znc9cRf9XC
If Dead Space Demake does ever release, it’s funny to think we’ll be getting three versions of the same game, with the sensibilities of three different generations. If you’re in the mood to slay contorted aliens with modern bells and whistles (and by that I mean realistic renderings of rotting flesh) then this year’s Dead Space remake is an excellent shout. Liam loved it, saying it was “luxuriously improved in small but considered ways.”
Otherwise, if you’re content with the classics, there are a ton of swell demakes you can lay your eyes on right now. The Witness was similarly demade in
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