The Big Indie Pitch is a regular event run by the makers of Pocket Gamer and PC Games Insider. It sees indie developers engage in a speed-dating-styled pitching competition for fame and those sweet, sweet promotional packages.
The event gives indies five minutes to pitch their games to a panel of press, publishers and industry pundits. The judges then pick three winners and everybody gets valuable feedback.
The indie view
The Big Indie Pitch is getting bigger and bigger as we bring it to events all across the world. To give you an idea of what the event is like, who attends the events and the games on show, we've sat down with a number of past Big Indie Pitch contestants to offer their views.
Today, we're speaking to Casey Blakeston-Lodge from TinyVoice, who submitted Pest Whisperer to The Very Big Indie Pitch at Pocket Gamer Connects London 2022 sponsored by Jagex Partners, and walked away as the runner-up.
Sophia Aubrey Drake: Tell us a little about yourself and your indie studio - who is on the team, and what are their inspirations?
Casey Blakeston-Lodge: I’m Casey, I have been studying at the Games MA at the National Film and Television School (NFTS), I put together most of the core team members at this time. They are made up of Lina Kalcheva (Art Director), Meirian Davies (Narrative Designer), Sam Rapley (Composer) and Dan Hibbert (Sound Designer) and Nikoleta Slezakova (Producer). I had a great connection with each of the members and felt like we were all very much on the same page in ideas. Creating a strange alien world was something each member was excited to take part in, it really opened up people's creative avenues and allowed them to really experiment with various ideas.
Tell us about Pest Whisperer that you
Read more on pcgamesinsider.biz