Cyberpunk 2077 has just received a new patch with a lot of bug fixes.
The new update, patch 1.52, doesn’t add any new content, but it does fix a lot of Cyberpunk 2077 bugs including one crucial fix that solves that game’s saving issues on PlayStation.
Patch 1.52 began rolling out today with dozens of tweaks that are also aimed at improving the game’s performance across various platforms. The most notable fixes besides the saving issues include memory improvements and crash fixes on next-gen consoles.
Importing a PlayStation 5 save while not connected to the PlayStation Network will no longer stop you from continuing the game. Additionally, an issue with importing PS4 saves has been fixed – no longer creating a corrupted save game when no saves had been exported.
There are also a number of fixes to broken quests, which previously blocked progression, including:
There are dozens of other fixes, too, including lots of visual tweaks and foxes for performance-related bugs.
Check out the patch notes for a full list of all the improvements in patch 1.52.
Additionally, Cyberpunk 2077 developers are investigating whether the Xbox Series S version of the game will be capable of 60 fps. Although crowd reactions have already been improved for both pedestrians and vehicles in patch 1.5, it looks as though only next-gen consoles will see it.
Meanwhile, CD Projekt Red has reportedly scaled back Cyberpunk 2077 support to work on its upcoming expansion.
Need some help navigating Cyberpunk 2077? Check out our how-to guides as well as some tips and tricks to help you get ahead.
Ryan Leston is an entertainment journalist and film critic for IGN. You can follow him on Twitter.
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