Tiny Tina’s Wonderlands has been out for a few days now, and with servers now stable, gamers are able to fully enjoy the game. As such, some are finding areas where they would like to see improvements made, and it seems like Gearbox is taking this Tiny Tina’s Wonderlands feedback into consideration.
One aspect of Tiny Tina’s Wonderlands’ balancing that is not quite right has to do with Dark Magic. In particular, fans found that Dark Magic weapons were not dealing as much damage as other elemental types, which is a major issue considering the fact that the game features a class that is built almost entirely around Dark Magic. Fortunately, fans of the Graveborn are in luck, as the scaling has been “improved to match other elemental weapons” — ensuring that fans can still thrive with a Dark Magic build.
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Two of the four notes focus on Tiny Tina’s Wonderlands’ Legendary spells. Fortunately, neither change will see them nerfed, meaning that gamers can continue to deal massive damage with the game’s magic. The first change will see spell colors changed to match the elemental damage type associated with them, allowing players that are inspecting a spell to instantly see what kind of damage it will do. Another nice quality of life change will allow Tiny Tina’s Wonderlands players to see an icon that matches the casting style of their spells, giving them a quick way to tell what animation will play when casting the spell without taking the time to test it out.
However, while the Dark Magic changes are great for Graveborn players and the spell changes will make things a bit easier to read, it is the final change that will have the biggest impact. The Chaos Bunnies
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