Tiny Tina's Wonderlands features six distinct classes, each inspired by traditional D&D classes with a healthy dose of Borderlands' trademark wit. Of these classes, the Spore Warden closely resembles D&D's Ranger and Druid classes, using magical archery, poisonous attacks, and a walking mushroom companion to harry their foes.
Tiny Tina's Wonderlands is a first-person looter-shooter where players participate in Tiny Tina's latest game of Bunkers and Badasses. Their journey across her wonderlands will lead them on a number of crazy adventures as they seek to defeat the Dragonlord. Along the way, players will encounter a ludicrous amount of guns, spells, and other loot.
Tiny Tina's Wonderlands: Clawbringer Class Guide
The Spore Warden is a specialist in ranged combat and poison damage, able to conjure an ethereal bow to assail enemies with arrows and create freezing cyclones to chill their foes to the bone. The Spore Warden's skills make them an excellent mid-long range combatant, and also provide them with means of restoring their ammo and distracting foes.
The class trait gives them a mushroom companion who targets nearby foes and deals poison damage. Pinging a foe will also cause the mushroom companion to lunge toward them. If the Spore Warden gains a boost in damage, it will also be granted to their companions.
The Spore Warden has two action skills, the first of which is called «Barrage.» Barrage allows the Spore Warden to create an ethereal bow and fire seven arrows that deal ability damage on impact. Each arrow will ricochet twice between nearby enemies. Additionally, any boosts to the Spore Warden's gun damage will also apply to Barrage and Barrage has multiple charges, allowing it to be used multiple times before
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