Since its launch a month ago, Tiny Tina’s Wonderlands has proven to be a hit among fans and is a continued success for developer Gearbox Software. Tiny Tina’s Wonderlands is receiving a hefty patch to coincide with the new DLC release, and it should be a popular one among fans. Today’s patch brings a few quality-of-life improvements and class adjustments that the community has been waiting for.
In the month since launch, Gearbox has swiftly delivered patches featuring various balance changes to Wonderlands. The studio has been taking in community feedback to help guide where development goes in the post-launch window. In a time when many studios have been drip-feeding content to fans, Gearbox already has a DLC released only a month since their big title hit store shelves. Tiny Tina’s Wonderlands’ first DLC is titled “Coiled Captors” and has been controversial as players believe that adding one dungeon and a single boss is inadequate for an expansion pack. As fans prepare to take on a new dungeon, they can expect to see a few significant changes to their classes.
Tiny Tina's Wonderlands Shift Code Gets Players 10 Skeleton Keys
Today’s patch for Tiny Tina’s Wonderlands is the biggest one so far. One of the most significant changes coming to the looter shooter is for Lucky Dice, which are now tracked per profile instead of per character. Whenever these Loot Luck-boosting dice are collected, all characters on a player’s account will receive that boost instead of just the one character. Additionally, a few changes to select classes have been made with patch 1.0.2.0. The Fatemaker class can now rename their pet and character at Quick Change Stations and have been given more targets earlier in Chaos Chambers. The Brr-Zerker’s
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