Tiny Tina's Wonderlands enjoyed quite a bit of success ever since it launched almost a month ago, garnering many fans among Borderlands players with the appeal of Borderlands 2's Assault on Dragon Keep DLC. The game is possibly a step-up in many ways for Gearbox, with a deepWonderlands character creation and customization process that allows players to make their own Fatemaker instead of choosing from a set of Vault Hunters. Furthermore, it builds on the already chaotic gameplay of the Borderlands series by throwing spells into the mix in place of the classic grenades.
This renewed approach to a mixed fantasy setting with guns does Tiny Tina's Wonderlands a great service, as it feels like an improved version of the original Tiny Tina-focused DLC for the second game of the Borderlands franchise. On top of that, the game offers an endgame experience in the form of farming Chaos Chambers for loot, which is a fantastic way to deal with content that could possibly feel repetitive to play. Tomorrow, not even a full month into its release, Tiny Tina's Wonderlands' first DLC will launch worldwide, and its trailer didn't quite hit the mark among fans.
Tiny Tina's Wonderlands Nerfs Its Worst Class With Recent Update
Yesterday, Gearbox officially revealed the content of Tiny Tina's Wonderlands' first DLC, Coiled Captors, through a trailer that seems to focus on the new dungeon and its final boss. Because the DLC itself seems to only feature a dungeon and new loot, players are now wondering if this is cut content from the base game that's being repurposed for a paid release. The problem is that this type of content has been released for free for Borderlands 3, with events like Bloody Harvest and Revenge of the Cartels offering more
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