A new version of Nvidia's DLSS has appeared with the release of Final Fantasy Origin(opens in new tab) and Spider-Man Remastered(opens in new tab). The new DLL, which has a version number of 2.4.12.0, can be used in pretty much any game that supports the DLSS 2.x, although you need to be careful with any multiplayer games as swapping out the DLLs could be seen as cheating, and potentially get you banned. You also can't use DLSS 2.x files with DLSS 1.x games.
It's worth noting as well that the DLSS version isn't part of the driver package, but rather ships with the individual game. This is why any new game release that supports DLSS is potentially interesting—it could lead to a better version of the upscaling technology for every game. It rarely works quite like that, but if a game isn't actively being updated, it could miss out on a newer version for sure.
You can grab the new DLSS DLL file yourself (available to download from TechPowerUp(opens in new tab)) and copy it over the existing version in your games of choice—make sure you back the original file up first though.
There is a much better way, though, in the form of DLSS Swapper(opens in new tab). It's a cool little app that now exists on the Microsoft Store, so no tricky installation is needed. This is a great tool for managing the various DLSS versions you have installed and lets you swap to whichever one you want to use for a particular game. It'll even automatically download the latest version, which makes life easy.
As for this new DLSS version 2.4.12.0, the general consensus (at least according to this subreddit(opens in new tab)) is that this is one to pass on. It appears to introduce more ghosting and shimmering than previous versions. Your experience may
Read more on pcgamer.com