With the recent success of and, other games could be contenders for the next potential remake by Square Enix. made perfect sense as the first choice for a remake; after all, it was one of Square Enix and 's bestselling titles. As a landmark game upon its release that's continued to resonate in the decades sense, serves as the perfect calling card for the series today.
The final game in the remake project is set to be the last, however, opening up the option for Square Enix to pursue a similar route with other games. Fan favorites like ,and the strategy-oriented tactics are all major contenders, and revisiting some of the most acclaimed games in the series would make a lot of sense. While these might be the most popular picks, there are other things to consider when making a potentially great remake, and the game that might benefit the most is .
has a lot going for it, but it also has some notable problems in terms of gameplay and storytelling. Some decisions simply frustrate those who prefer a more standard approach, like the turn-based combat system that doesn't provide the traditional rewards for grinding. In, as the player levels up, the enemies get stronger as well. It's an approach that can be more fun for some, but having the option to make grinding matter could make the game rewarding for others who prefer to triumph over high-level enemies with ease.
included a Dynamic Difficulty option that roughly mimics 's approach, setting a model that would be perfect for an remake.
The design of the battle system has also been contentious over the years. The new Junction system was meant to give the player a chance to switch up the game plan if things went wrong in a battle, but it proves more janky in practice than the standard Active Time Battle system of games at the time. Essentially, it is a confusing equipping system that no other Final Fantasy installment uses. Likewise, features new actions like «Draw» for drawing magic and «GFs» for summoning «Guardians
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